Showing posts with label Mathhammer. Show all posts
Showing posts with label Mathhammer. Show all posts

Sunday, 7 July 2013

Death or Glory Episode 16

Welcome to episode 16 of the Death or Glory Podcast

We finish talking about Eldar and Mike goes on about Mathhammer and how to speed up your 40k game of warhammer without stopping to social aspect!

Sorry this is late, totally my fault as explained in the podcast!

As allways you can download it on Iteunes, steam the link below or log on to our podbean site http://deathorglorypodcast.podbean.com/

Enjoy

Monday, 3 June 2013

Dark Eldar: Mathhammer part 2

Hi and welcome to path 2 of Mathhammer. Today I’m gunna build an army with mathhammer in mind. Dark elder are THE mathammer army, no other army can spam the way dark elder can. Why? Because splinter cannons will always put the same amount of wounds on any target it shoots and Lances will generally pen exactly the same amount for every target they shoot (av 10/11 aside here) and wound the same amount for the target it shoots (Wraithlords/Talos/New big elder thingy aside)

Monday, 20 May 2013

Dark Eldar: Mathhammer Part 1


Dark Eldar: Mathhammer Part 1

So with the introduction of the Tau Empire, I was looking at moving back to a pure Dark Eldar army. The tricksy tricks of eldrad don’t provide a solution to tau whose rate of fire can only be combatted with…. Rate of fire and possibly speed. The question I now have facing me is well….. what should the make up of dark light and splinter weaponry be? Well the answer may lie in a bit of Mathhammer!