As Codex Super Friends or Codex Inquisition has popped up, I
have taken the plunge and downloaded it to my android phone.
Pre Heresy Death Guard: Ultra marines chapter tactics
Tigurius
5 tactical Marines with flamer
5 scouts Bolters
5 scouts Shotguns and combi flamer
Landspeeder Storm Transport Heavy flamer, cerebus launcher
3 centurions with grav cannon, hurricane bolters and omniscope
Landraider transport, twin linked heavy bolter and las
cannons
3 centurions with grav cannon, hurricane bolters and
omniscope
Landraider transport, twin linked heavy bolter and las
cannons
Inquisitor Detachment
Hereticus Inquisitor, Level one pysker, 3 servo-skulls and a
Infernus pistol
1499 points
So basically I swap out the stalker for the inquisitor.
If I had wanted a model to get another
roll on divination I could have allied in a dark angel librarian but the servo
skulls take out any scout and infiltrating threat rather than using the scouts as a speed bump and sacrificing
first blood whilst doing it. The stalker was useful, and I like the model, but I
feel the overall advantages out weigh it in more general terms.
Now I did run a two servo skull level one plus 3 man acolyte
unit with two bolt guns but I figured three skulls would be the way forward especially
at 1850, (an article for another day). That left me with 11 points to spare so
it was either power armour or a ranged weapon of some description. I have the
witch hunter model with an infernus pistol so that is what I am going to go with
for now as the extra survivability that power armour grants is probably pointless
as the aim is to start on the board, probably in with the marine unit and then
buddy up with some centurions. None of the other equipment is particularly
useful as to how I intend to use him and although a combi plasma might be
useful and have decent range in comparison the overheat could quite literally
kill me.
The main decision to make with him is to which pysker do I
roll with first. My thoughts and testing in the two games with him so far is to
roll first and see if he can get a useful divination power as it could allow me
to be more specific with Tigurius’ rolls. So even getting one I do not want and
swapping out for Prescience is a fantastic additional buff for the none
Tigurius centurion unit.
Now all I need to do is paint the bad boy, and maybe invent
some fluff as to why an imperial agent is hanging out with some Pre Hersey
Death Guard. One is very achievable in the time span, the other, hmmm…
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